Independent games, made the hard way
Donkeywork Games
A one-person studio building deep, systems-heavy games, step by step, with a lot of help from playtesters.
Now in playtesting
Coin & Contract: Brackenmarch
A turn-based fantasy roguelike about earning a living on a dangerous border. Take contracts from the Mercenaries' Guild, or buy cheap in one town and sell dear in another, with a wagon, a few hired swords and a cat.
Inspired by ADOM and Stoneshard. Free playtest builds for Windows and Linux.
About the studio
Donkeywork Games is one developer, learning as they go, building the kind of game they always wanted to play: classic roguelike depth, a world that matters, and a dry, dark sense of humour.
The name says it all. Good games are mostly donkeywork: the patient, unglamorous grind of building, testing and fixing, one step at a time. That's the job, and it's the fun part too.
No AI-generated art or sound. Every sprite and sound in our games is openly licensed (CC0 or properly credited) or made by a person. The long-term plan is to fund a pixel artist to give our worlds their own look.